Extract unobb.zip in a folder in your PC and place the two.Download unobb.zip from the Release section of this repository.Open the apk with your zip explorer and extract the files libFahrenheit.so, libc++_shared.so and libiconv.so from the lib/armeabi-v7a folder to ux0:data/fahrenheit. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store. Obtain your copy of Fahrenheit: Indigo Prophecy legally for Android in form of an.Install libshacccg.suprx, if you don't have it already, by following this guide.Optional: Install PSVshell to overclock your device to 500Mhz.Note Don't install fd_fix.skprx if you're using rePatch plugin Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:.In order to properly install the game, you'll have to follow these steps precisely: Some interactions prompt don't come out soon but require some loading (Probably caused by slow Vita I/O).Game may crash due to out of memory from time to time but the game autosaves at scenes end thus not being a problem at all.Some very specific scenes are way darker than usual due to sRGB colorspace being used instead of Linear one (eg: Lucas monologue in the initial cutscene).Framerate is inconsistent and in certain scenarios it can get pretty low.The game can stutter from time to time due to assets loading.The port works by loading the official Android ARMv7 executables in memory, resolving its imports with native functions and patching it in order to properly run.īy doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is. This is a wrapper/port of Fahrenheit: Indigo Prophecy for the PS Vita.
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